57633addfe
chore: sync codebase remediation, gameplay systems, and docs
...
Security & infrastructure:
- Remove unused services/ (auth, spacetimedb) and auth.db
- Add .env.example template, expand .gitignore for env/db files
- Add GitHub Actions CI + commitlint config and workflows
- Add manual vendor chunking and source maps to docs/site vite configs
Shared UI & docs app:
- Add ARIA props and focus-visible rings to Button/Panel
- Add ButtonAsLink primitive; use shared Button in NotFound
- Wire @void-nav/ui into docs app; refresh content pages
- Replace Todo page with Kanban board
Gameplay (Bevy):
- Add ai module (behavior, faction, navigation, perception, spawning, states)
- Add narrative module (events, history, synthesis, ui)
- Refine galaxy contents and in-system flight/scene systems
2026-06-16 11:49:13 -04:00
a1717e12db
Replace TS game shell with Bevy/Rust client, add auth service, purge legacy archive
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- Replace apps/game (TypeScript/Vite/R3F) with a Bevy 0.16 Rust client
featuring main menu, star map, and flight states
- Add services/auth: Express + better-auth server with SpacetimeDB
token exchange endpoint
- Delete archive/legacy-static/ (old JS demos, CSS, assets)
- Update docs pages (architecture, gameplay, roadmap, social, overview)
to reflect Bevy pivot
- Clean up workspace config: remove apps/game from pnpm workspace,
update dev scripts, tsconfig, and AGENTS.md files
- Add .vscode/settings.json for Rust tooling
2026-06-04 01:10:02 -04:00
7c93b8a1ae
Add game UI panels, keyboard shortcuts, docs narrative overhaul, and unified dev script
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- Add MiniStarMap, NpcMarketPanel, ShipStatusPanel, useKeyboardShortcuts
- Add progress bars for approach/mining operations and cargo fill indicator
- Rewrite docs from spreadsheet-first to exploration-first open-world RPG
- Replace dev:db + dev:standalone with unified dev script (scripts/dev.sh)
- Add Vite chunk splitting for three.js and spacetimedb
- Fix displayName dependency in useSpacetimeConnection
- Remove stale usePlayerSession.ts
- Add AGENTS.md files across all packages
2026-06-02 17:32:15 -04:00
be8967d5fe
Add dev:standalone script to start db and game concurrently
2026-05-31 18:08:14 -04:00
316a44661b
Restructure into pnpm monorepo with game shell, docs, and SpacetimeDB backend
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- Restructure flat static prototype into pnpm workspace monorepo
- apps/game: playable shell with R3F 3D scene, HUD, SpacetimeDB connection
- apps/docs: design docs and prototypes
- apps/site: landing page
- packages/ui: shared Button and Panel primitives
- services/spacetimedb: backend module (9 tables, 11 reducers)
- Archive legacy static files to archive/legacy-static/
- Game loop: connect, undock, target, approach, dock, mine, sell
- Add pnpm-workspace.yaml, tsconfig.base.json, spacetime.json
2026-05-31 17:56:56 -04:00
7d9095b933
Build seamless game loop prototype
2026-05-30 21:05:31 -04:00