Replace TS game shell with Bevy/Rust client, add auth service, purge legacy archive
- Replace apps/game (TypeScript/Vite/R3F) with a Bevy 0.16 Rust client featuring main menu, star map, and flight states - Add services/auth: Express + better-auth server with SpacetimeDB token exchange endpoint - Delete archive/legacy-static/ (old JS demos, CSS, assets) - Update docs pages (architecture, gameplay, roadmap, social, overview) to reflect Bevy pivot - Clean up workspace config: remove apps/game from pnpm workspace, update dev scripts, tsconfig, and AGENTS.md files - Add .vscode/settings.json for Rust tooling
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@@ -7,7 +7,7 @@
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"dev": "bash scripts/dev.sh",
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"dev:docs": "pnpm --filter @void-nav/docs dev --port 5173",
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"dev:site": "pnpm --filter @void-nav/site dev --port 5174",
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"dev:game": "pnpm --filter @void-nav/game dev --port 5175",
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"dev:game": "echo 'Game app not yet created. Run pnpm create-vite apps/game to scaffold.'",
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"build": "pnpm -r --if-present build",
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"check": "pnpm -r --if-present check",
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"generate:bindings": "spacetime generate"
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