chore: sync codebase remediation, gameplay systems, and docs

Security & infrastructure:
- Remove unused services/ (auth, spacetimedb) and auth.db
- Add .env.example template, expand .gitignore for env/db files
- Add GitHub Actions CI + commitlint config and workflows
- Add manual vendor chunking and source maps to docs/site vite configs

Shared UI & docs app:
- Add ARIA props and focus-visible rings to Button/Panel
- Add ButtonAsLink primitive; use shared Button in NotFound
- Wire @void-nav/ui into docs app; refresh content pages
- Replace Todo page with Kanban board

Gameplay (Bevy):
- Add ai module (behavior, faction, navigation, perception, spawning, states)
- Add narrative module (events, history, synthesis, ui)
- Refine galaxy contents and in-system flight/scene systems
This commit is contained in:
2026-06-16 11:49:13 -04:00
parent 98c2ba59df
commit 57633addfe
60 changed files with 5084 additions and 2473 deletions

View File

@@ -9,8 +9,11 @@
"dev:site": "pnpm --filter @void-nav/site dev --port 5174",
"dev:game": "echo 'Game app not yet created. Run pnpm create-vite apps/game to scaffold.'",
"build": "pnpm -r --if-present build",
"check": "pnpm -r --if-present check",
"generate:bindings": "spacetime generate"
"check": "pnpm -r --if-present check"
},
"devDependencies": {
"@commitlint/cli": "^19.6.1",
"@commitlint/config-conventional": "^19.6.0"
},
"packageManager": "pnpm@9.15.0"
}