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cd9846b857
chore(commitlint): convert config to ESM for module project
main
francy51
2026-06-16 18:25:40 -04:00
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72a41c2d76
feat(kanban): card detail modal and rich agent-run console
francy51
2026-06-16 18:17:35 -04:00
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e4f0abed20
feat(api): add bevy playtest, worktree review, and drop seeding
francy51
2026-06-16 18:17:27 -04:00
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aee13cb81a
fix(game): initialize AiConfig resource in AiPlugin
francy51
2026-06-16 15:44:37 -04:00
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97a9f611bb
docs(orchestrator): document that agents cannot complete cards
francy51
2026-06-16 15:44:37 -04:00
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a3c72bb878
feat(kanban): persist board, reference pages, and run agents
francy51
2026-06-16 15:44:29 -04:00
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c24a6106bf
feat(docs): add custom documentation pages with AI beautify
francy51
2026-06-16 15:44:16 -04:00
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efdc34637e
feat(api): add backend with kanban, docs store, and orchestrator
francy51
2026-06-16 15:43:58 -04:00
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57633addfe
chore: sync codebase remediation, gameplay systems, and docs
francy51
2026-06-16 11:49:13 -04:00
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98c2ba59df
✨ feat(gameplay): implement in-system gameplay with camera modes and flight controls
francy51
2026-06-15 20:02:19 -04:00
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07316dbcd7
feat(gameplay): implement in-system onboarding with docked station view
francy51
2026-06-14 15:19:18 -04:00
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d139dc08d9
feat(gameplay): add starting base module and refine galaxy/character creation systems
francy51
2026-06-12 23:40:33 -04:00
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71c6d18817
fix: prevent panic on randomize when arms >= 5 causes twist floor to exceed max
francy51
2026-06-10 11:00:40 -04:00
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9395dfbede
fix(camera): use orbit rotation directly, normalize quaternion each frame
francy51
2026-06-10 10:01:57 -04:00
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376d6a5913
fix(galaxy): remove inner/outer radius from disks, restore original spiral sweep
francy51
2026-06-10 00:35:24 -04:00
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ae7926ecc6
fix(galaxy): anchor spiral arms to core cluster
francy51
2026-06-10 00:27:12 -04:00
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ce631b00f1
fix(galaxy): ensure spiral arms are always visible
francy51
2026-06-10 00:13:39 -04:00
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80060be5ba
feat(galaxy): multi-disk galaxy generation with tab-based UI
francy51
2026-06-10 00:11:30 -04:00
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f83a0c5e59
feat(galaxy): refactor params into core/disk/beam layers, fix randomize button scaling
francy51
2026-06-09 23:07:55 -04:00
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b372a75a84
Split character creation into mod/params/ui submodules
francy51
2026-06-07 22:19:52 -04:00
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8a966b9584
Slow orbital periods for readability at galaxy-inspection scale
francy51
2026-06-07 22:19:46 -04:00
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75f58bcd54
Rename galaxy_creation to galaxy; add character creation skeleton
francy51
2026-06-07 17:11:56 -04:00
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031a674bd0
Add orbital path integration for POIs in galaxy map
francy51
2026-06-07 17:03:06 -04:00
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4240c2b2ef
Render asteroid belts as instanced jittered icospheres
francy51
2026-06-06 17:57:05 -04:00
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ef07880ca3
Make XYZ reference axes grey
francy51
2026-06-04 13:23:22 -04:00
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bc82f01ac1
Allow 360° orbit, add Center View button and XYZ reference axes
francy51
2026-06-04 13:08:47 -04:00
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1852cafcac
Flip orbit camera vertical drag to iPhone-style
francy51
2026-06-04 12:33:04 -04:00
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c14f684b09
Add galaxy parameter UI, star selection, and movement/physics scaffolding
francy51
2026-06-04 12:29:33 -04:00
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a7796a1394
Split Rust game src into modules; update AGENTS.md for dual toolchain
francy51
2026-06-04 10:00:43 -04:00
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a1717e12db
Replace TS game shell with Bevy/Rust client, add auth service, purge legacy archive
francy51
2026-06-04 01:10:02 -04:00
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7c93b8a1ae
Add game UI panels, keyboard shortcuts, docs narrative overhaul, and unified dev script
francy51
2026-06-02 17:32:15 -04:00
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be8967d5fe
Add dev:standalone script to start db and game concurrently
francy51
2026-05-31 18:08:14 -04:00
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01bfaedcf3
Fix workspace setup: move build tools to devDeps, remove stale files
francy51
2026-05-31 18:01:35 -04:00
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316a44661b
Restructure into pnpm monorepo with game shell, docs, and SpacetimeDB backend
francy51
2026-05-31 17:56:56 -04:00
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436f282fa8
Expand sandbox game loop prototype
francy51
2026-05-31 12:38:21 -04:00
-
7d9095b933
Build seamless game loop prototype
francy51
2026-05-30 21:05:31 -04:00
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e14e43da42
Initial commit
francy51
2026-05-25 13:00:20 -04:00