diff --git a/apps/game/src/gameplay/ai/mod.rs b/apps/game/src/gameplay/ai/mod.rs index 922b193..5bbd77b 100644 --- a/apps/game/src/gameplay/ai/mod.rs +++ b/apps/game/src/gameplay/ai/mod.rs @@ -35,7 +35,8 @@ pub struct AiPlugin; impl Plugin for AiPlugin { fn build(&self, app: &mut App) { - app.init_resource::() + app.init_resource::() + .init_resource::() .add_event::() .add_event::() // AI spawning systems - run when entering in-game state