Split Rust game src into modules; update AGENTS.md for dual toolchain
- Refactor apps/game/src/main.rs into modules: state.rs, camera.rs, ui/, gameplay/ - Add gameplay/galaxy_creation.rs scaffold (stubs only, no new logic) - Update root AGENTS.md: separate TS workspace vs Rust game commands - Update apps/AGENTS.md: docs/game/site use two toolchains, not one - Add apps/game/AGENTS.md: build commands, module layout, naming conventions, Plugin pattern
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apps/game/src/camera.rs
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apps/game/src/camera.rs
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use bevy::prelude::*;
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pub fn spawn_camera(mut commands: Commands) {
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commands.spawn(Camera2d);
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}
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