Replace TS game shell with Bevy/Rust client, add auth service, purge legacy archive

- Replace apps/game (TypeScript/Vite/R3F) with a Bevy 0.16 Rust client
  featuring main menu, star map, and flight states
- Add services/auth: Express + better-auth server with SpacetimeDB
  token exchange endpoint
- Delete archive/legacy-static/ (old JS demos, CSS, assets)
- Update docs pages (architecture, gameplay, roadmap, social, overview)
  to reflect Bevy pivot
- Clean up workspace config: remove apps/game from pnpm workspace,
  update dev scripts, tsconfig, and AGENTS.md files
- Add .vscode/settings.json for Rust tooling
This commit is contained in:
2026-06-04 01:10:02 -04:00
parent 7c93b8a1ae
commit a1717e12db
138 changed files with 7352 additions and 24075 deletions

View File

@@ -45,14 +45,14 @@ PIDS+=($!)
sleep 3
echo "[dev] Starting game dev server on http://localhost:5175 ..."
pnpm --filter @void-nav/game dev --port 5175 &
echo "[dev] Starting auth server on http://localhost:4000 ..."
pnpm --filter @void-nav/auth dev &
PIDS+=($!)
echo ""
echo "=== VOID::NAV Dev Environment ==="
echo " SpacetimeDB: $STDB_HOST"
echo " Game: http://localhost:5175"
echo " Auth: http://localhost:4000"
echo " Data dir: $STDB_DATA_DIR (ephemeral)"
echo " Press Ctrl+C to stop"
echo "=================================="