Replace TS game shell with Bevy/Rust client, add auth service, purge legacy archive
- Replace apps/game (TypeScript/Vite/R3F) with a Bevy 0.16 Rust client featuring main menu, star map, and flight states - Add services/auth: Express + better-auth server with SpacetimeDB token exchange endpoint - Delete archive/legacy-static/ (old JS demos, CSS, assets) - Update docs pages (architecture, gameplay, roadmap, social, overview) to reflect Bevy pivot - Clean up workspace config: remove apps/game from pnpm workspace, update dev scripts, tsconfig, and AGENTS.md files - Add .vscode/settings.json for Rust tooling
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@@ -45,14 +45,14 @@ PIDS+=($!)
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sleep 3
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echo "[dev] Starting game dev server on http://localhost:5175 ..."
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pnpm --filter @void-nav/game dev --port 5175 &
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echo "[dev] Starting auth server on http://localhost:4000 ..."
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pnpm --filter @void-nav/auth dev &
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PIDS+=($!)
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echo ""
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echo "=== VOID::NAV Dev Environment ==="
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echo " SpacetimeDB: $STDB_HOST"
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echo " Game: http://localhost:5175"
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echo " Auth: http://localhost:4000"
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echo " Data dir: $STDB_DATA_DIR (ephemeral)"
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echo " Press Ctrl+C to stop"
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echo "=================================="
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