Replace TS game shell with Bevy/Rust client, add auth service, purge legacy archive
- Replace apps/game (TypeScript/Vite/R3F) with a Bevy 0.16 Rust client featuring main menu, star map, and flight states - Add services/auth: Express + better-auth server with SpacetimeDB token exchange endpoint - Delete archive/legacy-static/ (old JS demos, CSS, assets) - Update docs pages (architecture, gameplay, roadmap, social, overview) to reflect Bevy pivot - Clean up workspace config: remove apps/game from pnpm workspace, update dev scripts, tsconfig, and AGENTS.md files - Add .vscode/settings.json for Rust tooling
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apps/game/Cargo.toml
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13
apps/game/Cargo.toml
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[package]
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name = "void-nav"
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version = "0.1.0"
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edition = "2021"
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description = "VOID::NAV — Space exploration RPG built with Bevy"
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[dependencies]
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bevy = "0.16"
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rand = "0.8"
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# Optimize dependencies in dev for better FPS
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[profile.dev.package."*"]
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opt-level = 3
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