Replace TS game shell with Bevy/Rust client, add auth service, purge legacy archive
- Replace apps/game (TypeScript/Vite/R3F) with a Bevy 0.16 Rust client featuring main menu, star map, and flight states - Add services/auth: Express + better-auth server with SpacetimeDB token exchange endpoint - Delete archive/legacy-static/ (old JS demos, CSS, assets) - Update docs pages (architecture, gameplay, roadmap, social, overview) to reflect Bevy pivot - Clean up workspace config: remove apps/game from pnpm workspace, update dev scripts, tsconfig, and AGENTS.md files - Add .vscode/settings.json for Rust tooling
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Package: `@void-nav/docs`
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Port: `http://localhost:5173/docs`
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This is the **design documentation hub** and interactive prototype playground. It contains the full GDD as 16 browsable pages, 14 interactive demos validating individual game subsystems, and a complete game-slice prototype implementing the full MVP loop in-browser with localStorage.
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This is the **design documentation hub** and interactive prototype playground for a single-player space exploration RPG. It contains the full GDD as 16 browsable pages, 14 interactive demos validating individual game subsystems, and a complete game-slice prototype implementing the full MVP loop in-browser with localStorage.
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## Structure
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