Replace TS game shell with Bevy/Rust client, add auth service, purge legacy archive
- Replace apps/game (TypeScript/Vite/R3F) with a Bevy 0.16 Rust client featuring main menu, star map, and flight states - Add services/auth: Express + better-auth server with SpacetimeDB token exchange endpoint - Delete archive/legacy-static/ (old JS demos, CSS, assets) - Update docs pages (architecture, gameplay, roadmap, social, overview) to reflect Bevy pivot - Clean up workspace config: remove apps/game from pnpm workspace, update dev scripts, tsconfig, and AGENTS.md files - Add .vscode/settings.json for Rust tooling
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@@ -5,7 +5,7 @@ Three Vite + React apps, each independently buildable and dev-serveable.
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| App | Port | Package | Description |
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| `docs` | 5173 | `@void-nav/docs` | Living design docs, 16 doc pages, 14 interactive demos, game-slice prototype |
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| `game` | 5175 | `@void-nav/game` | Playable game client connected to SpacetimeDB backend |
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| `game` | 5175 | `@void-nav/game` | Playable single-player game client connected to SpacetimeDB backend |
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| `site` | 5174 | `@void-nav/site` | Public landing page / marketing site |
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## Shared
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