Add game UI panels, keyboard shortcuts, docs narrative overhaul, and unified dev script

- Add MiniStarMap, NpcMarketPanel, ShipStatusPanel, useKeyboardShortcuts
- Add progress bars for approach/mining operations and cargo fill indicator
- Rewrite docs from spreadsheet-first to exploration-first open-world RPG
- Replace dev:db + dev:standalone with unified dev script (scripts/dev.sh)
- Add Vite chunk splitting for three.js and spacetimedb
- Fix displayName dependency in useSpacetimeConnection
- Remove stale usePlayerSession.ts
- Add AGENTS.md files across all packages
This commit is contained in:
2026-06-02 17:32:15 -04:00
parent be8967d5fe
commit 7c93b8a1ae
40 changed files with 2263 additions and 266 deletions

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# scripts/ — Dev Tooling
Shell scripts for development workflow automation.
## Files
| Script | Purpose |
|--------|---------|
| `dev.sh` | Full-stack dev startup: starts fresh SpacetimeDB instance, publishes module, generates bindings, launches game dev server |
Run via `pnpm dev` from the repo root. Uses an isolated ephemeral data directory (`.spacetime-dev/`) so it starts clean every time.