Add game UI panels, keyboard shortcuts, docs narrative overhaul, and unified dev script
- Add MiniStarMap, NpcMarketPanel, ShipStatusPanel, useKeyboardShortcuts - Add progress bars for approach/mining operations and cargo fill indicator - Rewrite docs from spreadsheet-first to exploration-first open-world RPG - Replace dev:db + dev:standalone with unified dev script (scripts/dev.sh) - Add Vite chunk splitting for three.js and spacetimedb - Fix displayName dependency in useSpacetimeConnection - Remove stale usePlayerSession.ts - Add AGENTS.md files across all packages
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archive/AGENTS.md
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archive/AGENTS.md
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# archive/ — Legacy Reference Files
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Pre-monorepo static files kept for reference. Not part of the build. Not imported by any app.
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## Structure
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```
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legacy-static/
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gap-analysis.html Old gap analysis page
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game-hud.html Old game HUD prototype
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gdd-docs-hub.html.artifact.json GDD hub artifact
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mpg7uppn-eve_like_multiplayer_prototype_design_doc.docx Original GDD document
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*.png 3 concept art drawings
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css/ tokens.css, base.css, components.css, layout.css
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js/ Legacy vanilla JS: demos/, pages/, components/
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```
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These files document the project's evolution from a static HTML prototype to the current React + SpacetimeDB monorepo. Do not modify — they exist as historical reference only.
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