chore: sync codebase remediation, gameplay systems, and docs
Security & infrastructure: - Remove unused services/ (auth, spacetimedb) and auth.db - Add .env.example template, expand .gitignore for env/db files - Add GitHub Actions CI + commitlint config and workflows - Add manual vendor chunking and source maps to docs/site vite configs Shared UI & docs app: - Add ARIA props and focus-visible rings to Button/Panel - Add ButtonAsLink primitive; use shared Button in NotFound - Wire @void-nav/ui into docs app; refresh content pages - Replace Todo page with Kanban board Gameplay (Bevy): - Add ai module (behavior, faction, navigation, perception, spawning, states) - Add narrative module (events, history, synthesis, ui) - Refine galaxy contents and in-system flight/scene systems
This commit is contained in:
@@ -39,24 +39,27 @@ impl Plugin for InSystemPlugin {
|
||||
OnEnter(AppState::InGame),
|
||||
(
|
||||
scene::setup_in_system_view,
|
||||
ui::setup_docked_ui,
|
||||
// UI removed - no longer needed
|
||||
// ui::setup_docked_ui,
|
||||
add_targetable_to_pois,
|
||||
).chain(),
|
||||
)
|
||||
.add_systems(
|
||||
OnExit(AppState::InGame),
|
||||
(
|
||||
ui::despawn_docked_ui,
|
||||
flight_ui::despawn_flight_ui,
|
||||
// UI removed - no longer needed
|
||||
// ui::despawn_docked_ui,
|
||||
// flight_ui::despawn_flight_ui,
|
||||
scene::despawn_in_system_scene,
|
||||
).chain(),
|
||||
)
|
||||
.add_systems(
|
||||
Update,
|
||||
(
|
||||
ui::refresh_docked_ui,
|
||||
ui::undock_button_handler,
|
||||
flight_ui::update_flight_ui,
|
||||
// UI removed - no longer needed
|
||||
// ui::refresh_docked_ui,
|
||||
// ui::undock_button_handler,
|
||||
// flight_ui::update_flight_ui,
|
||||
handle_action_triggered,
|
||||
)
|
||||
.chain()
|
||||
|
||||
Reference in New Issue
Block a user