chore: sync codebase remediation, gameplay systems, and docs

Security & infrastructure:
- Remove unused services/ (auth, spacetimedb) and auth.db
- Add .env.example template, expand .gitignore for env/db files
- Add GitHub Actions CI + commitlint config and workflows
- Add manual vendor chunking and source maps to docs/site vite configs

Shared UI & docs app:
- Add ARIA props and focus-visible rings to Button/Panel
- Add ButtonAsLink primitive; use shared Button in NotFound
- Wire @void-nav/ui into docs app; refresh content pages
- Replace Todo page with Kanban board

Gameplay (Bevy):
- Add ai module (behavior, faction, navigation, perception, spawning, states)
- Add narrative module (events, history, synthesis, ui)
- Refine galaxy contents and in-system flight/scene systems
This commit is contained in:
2026-06-16 11:49:13 -04:00
parent 98c2ba59df
commit 57633addfe
60 changed files with 5084 additions and 2473 deletions

22
.gitignore vendored
View File

@@ -8,13 +8,33 @@ coverage/
.parcel-cache/
.cache/
.DS_Store
# Environment files (never commit these)
.env
.env.local
.env.*.local
# SpacetimeDB
spacetime.local.json
.spacetime-dev/
# TypeScript
*.tsbuildinfo
vite.config.js
vite.config.d.ts
# Playwright
.playwright-mcp/
.spacetime-dev/
# Rust
target/
# Database files (SQLite, SpacetimeDB, etc.)
*.db
*.db-shm
*.db-wal
*.sqlite
*.sqlite3
# CI/CD local testing
.github/workflows/.local*