Restructure into pnpm monorepo with game shell, docs, and SpacetimeDB backend
- Restructure flat static prototype into pnpm workspace monorepo - apps/game: playable shell with R3F 3D scene, HUD, SpacetimeDB connection - apps/docs: design docs and prototypes - apps/site: landing page - packages/ui: shared Button and Panel primitives - services/spacetimedb: backend module (9 tables, 11 reducers) - Archive legacy static files to archive/legacy-static/ - Game loop: connect, undock, target, approach, dock, mine, sell - Add pnpm-workspace.yaml, tsconfig.base.json, spacetime.json
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tsconfig.base.json
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tsconfig.base.json
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{
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"compilerOptions": {
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"target": "ES2020",
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"useDefineForClassFields": true,
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"lib": ["DOM", "DOM.Iterable", "ES2020"],
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"allowJs": false,
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"skipLibCheck": true,
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"esModuleInterop": true,
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"allowSyntheticDefaultImports": true,
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"strict": false,
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"forceConsistentCasingInFileNames": true,
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"module": "ESNext",
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"moduleResolution": "Bundler",
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"resolveJsonModule": true,
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"isolatedModules": true,
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"noEmit": true,
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"jsx": "react-jsx"
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}
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}
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