Restructure into pnpm monorepo with game shell, docs, and SpacetimeDB backend
- Restructure flat static prototype into pnpm workspace monorepo - apps/game: playable shell with R3F 3D scene, HUD, SpacetimeDB connection - apps/docs: design docs and prototypes - apps/site: landing page - packages/ui: shared Button and Panel primitives - services/spacetimedb: backend module (9 tables, 11 reducers) - Archive legacy static files to archive/legacy-static/ - Game loop: connect, undock, target, approach, dock, mine, sell - Add pnpm-workspace.yaml, tsconfig.base.json, spacetime.json
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spacetime.json
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13
spacetime.json
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{
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"database": "void-nav-dev",
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"module-path": "./services/spacetimedb",
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"generate": [
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{
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"language": "typescript",
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"out-dir": "./apps/game/src/module_bindings"
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}
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],
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"dev": {
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"run": "pnpm --filter @void-nav/game dev --port 5175"
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}
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}
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