Restructure into pnpm monorepo with game shell, docs, and SpacetimeDB backend

- Restructure flat static prototype into pnpm workspace monorepo
- apps/game: playable shell with R3F 3D scene, HUD, SpacetimeDB connection
- apps/docs: design docs and prototypes
- apps/site: landing page
- packages/ui: shared Button and Panel primitives
- services/spacetimedb: backend module (9 tables, 11 reducers)
- Archive legacy static files to archive/legacy-static/
- Game loop: connect, undock, target, approach, dock, mine, sell
- Add pnpm-workspace.yaml, tsconfig.base.json, spacetime.json
This commit is contained in:
2026-05-31 17:56:56 -04:00
parent 436f282fa8
commit 316a44661b
234 changed files with 3717 additions and 101 deletions

View File

@@ -0,0 +1,25 @@
window.GDD = window.GDD || {};
const { useState, useEffect, useCallback } = React;
/* Hash-based router */
window.GDD.useRouter = function() {
const [page, setPage] = useState(getPage());
function getPage() {
const hash = window.location.hash.slice(1) || 'overview';
return hash;
}
useEffect(() => {
const handler = () => setPage(getPage());
window.addEventListener('hashchange', handler);
return () => window.removeEventListener('hashchange', handler);
}, []);
const navigate = useCallback((path) => {
window.location.hash = path;
}, []);
return { page, navigate };
};