Restructure into pnpm monorepo with game shell, docs, and SpacetimeDB backend
- Restructure flat static prototype into pnpm workspace monorepo - apps/game: playable shell with R3F 3D scene, HUD, SpacetimeDB connection - apps/docs: design docs and prototypes - apps/site: landing page - packages/ui: shared Button and Panel primitives - services/spacetimedb: backend module (9 tables, 11 reducers) - Archive legacy static files to archive/legacy-static/ - Game loop: connect, undock, target, approach, dock, mine, sell - Add pnpm-workspace.yaml, tsconfig.base.json, spacetime.json
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// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
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// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
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/* eslint-disable */
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/* tslint:disable */
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import {
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TypeBuilder as __TypeBuilder,
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t as __t,
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type AlgebraicTypeType as __AlgebraicTypeType,
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type Infer as __Infer,
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} from "spacetimedb";
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export default {};
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