Restructure into pnpm monorepo with game shell, docs, and SpacetimeDB backend
- Restructure flat static prototype into pnpm workspace monorepo - apps/game: playable shell with R3F 3D scene, HUD, SpacetimeDB connection - apps/docs: design docs and prototypes - apps/site: landing page - packages/ui: shared Button and Panel primitives - services/spacetimedb: backend module (9 tables, 11 reducers) - Archive legacy static files to archive/legacy-static/ - Game loop: connect, undock, target, approach, dock, mine, sell - Add pnpm-workspace.yaml, tsconfig.base.json, spacetime.json
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.gitignore
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.gitignore
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node_modules/
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dist/
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build/
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coverage/
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.turbo/
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.nx/
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.vite/
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.parcel-cache/
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.cache/
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.DS_Store
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.env
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.env.local
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.env.*.local
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spacetime.local.json
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*.tsbuildinfo
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vite.config.js
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vite.config.d.ts
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.playwright-mcp/
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